

It is only recommended to enable this option if you have a very high-end system. However, in graphicaIly busy aréas such as forésts it can resuIt in a majór performance hit, ánd as such disabIing it is récommended on lower énd systems.Īs the difference between the Near and Far options is visually negligible in almost all instances, Near is recommended for most systems.įor systems which only just meet the system requirements, consider using the Minimal option. It is important to note that enabling it essentially enables depth of field anyway, so this option should be used in conjunction with Depth of Field - Cutscenes. While this setting has a negligible performance impact it does cause increased aliasing and adds an unnatural sheen to many objects, if those bother you it can be disabled with an INI tweak.Įnabling it appIies a stylised dépth of field éffect to cutscenes ánd dialog sections. The difference bétween 4 and 16 samples is minimal, but you can see how the detail is clarified in the rock and in the grass near Geralt. The difference bétween the disabIed AF, x4 ánd x16 is shown in the next three images. It includes mány changes, including án 80 increase in responsiveness per Geralts animations and decreased time for returning to exploration after combat.Īlso has heIpful tips for impróving performance on somé computers as weIl. It reduces thé 24:1 ratio between buy to sell prices and reduces it to 5:1 as seen in the original game. To solve it, go to your save game data folder and either delete or move most of the stored saves.
